There are many aspects of Commander that form its identity: the multiplayer format, the singleton rule, and the commanders themselves. Commander is also known for the emphasis it puts on mana acceleration; in order to play your big spells and reach your late game sometime this year, you’ll need more mana than a single land drop per turn can provide. …
Three Things You Can Try to Improve Your Commander Games
Kristen shares a few ideas that could improve your Commander games. Commander is one of the broadest and most diverse formats of any game on the planet, let alone Magic. With that diversity of playstyle comes diversity of approach, and what works for you might not work for others outside your playgroup. Today, I’ll share a few ideas I’ve been …
Breaking the Singleton Rule in Commander
There are many features that define Commander as a format – from the social aspects to the power level discussions and the commanders themselves. Perhaps the most outstanding quality Commander has is that it’s a singleton format – though there are some cards and decks that ignore this completely. There are few cards in Magic that state “A deck can …
Following Your Heart in Commander: Liesa, Forgotten Archangel
Kristen takes us on a deck building journey that started with Saskia the Unyielding and ended up with a completely different commander: Liesa, Forgotten Archangel. Sometimes when you sit down to build a deck, it’s a straightforward process. You pick a commander that resonates with you, and the deck just builds itself. It’s smooth like butter, and before you know …
Cards to Make Your Commander Games More Exciting
Commander is often known as a “wild west” format; as long as you’re playing within the confines of the Rule 0 talk, anything goes. Games are full of unique interactions that leave you with fond memories. This, to me, is the essence of Commander: celebrating the depth of possibilities in one of the best gaming sandboxes ever made. I’m here …
5 Commander Decks with Kamigawa Legends
The light from Kamigawa: Neon Dynasty glows gently from just over the horizon, and it won’t be long before we’re immersed in the hustle and bustle of the cyberpunk plane. Kamigawa has been through a lot since our last visit; lorewise, we’re arriving more than 1200 years after Saviors of Kamigawa, and the plane has seen a number of technological …
Top 20 Angel Cards in Magic: The Gathering
Angels are among the most brewed tribes in Magic, and also a tribe with some of the most storied Magic cards from many formats. Lending a hand from on high, these are the Top 20 Angels in Magic: the Gathering. Top 20 Angels in Magic Angels are one expensive creature type! Their average mana value is a lot higher than …
Welcome, I Hate Your Deck!
We’re thrilled to welcome the newest member of the Card Kingdom affiliate network: I Hate Your Deck! I Hate Your Deck launched last January, and the show has had a truly incredible year. In 2021, the Commander gameplay series welcomed guests like The Professor, Kyle Hill, Cassius Marsh, and Post Malone to the table to sling some spells. If you …
5 Commander New Year’s Resolutions for 2022
The new year is upon us, and that means it’s time for new year’s resolutions! They’re almost always centered around self improvement, and can be difficult to maintain. While the more difficult ones are certainly possible (I’m now 6 years smoke free!), they can feel like an uphill battle – especially as the new year comes directly after the most …
Racing the Invisible Clock Against Control in EDH
Casual games of Commander can be a minefield when it comes to politics, especially when you’re playing against control or combo decks that operate from the hand. If you can’t see anything incriminating in play, how do you keep them in check? Sometimes, deciding when to go hard against a control deck is seemingly impossible in casual games of Commander. …