Bestow – MTG Keywords Explained

Chris Cornejo Strategy

Bestow is an alternate casting cost that appears on Enchantment Creatures, so we’re getting pretty specific already as those are somewhat uncommon to begin with. If you cast the Bestow creature for its normal mana cost, it enters the battlefield and behaves like any other creature spell. If you choose to cast it for its Bestow cost, it instead enters …

Prototype – MTG Keywords Explained

Card Kingdom Strategy

Prototype is mechanic from The Brothers’ War that appears on artifact creatures. Cards with Protoype have a special Prototype section of their text box, which, if you’re casting the card normally, can be cheerfully ignored. However, you can also choose to cast the card for its Prototype cost. If you do, you pay the cost listed in the special box, …

Meld – MTG Keywords Explained

Card Kingdom Strategy

Meld is a Keyword Action (a little different than what we normally cover here) that can appear on any permanent type. It could theoretically appear on an Instant or Sorcery, but we have yet to see that occur and how specifically that would work. Anyway! Meld appears in the ability text of one card that will specifically name another card …

Fuse – MTG Mechanics Explained

Card Kingdom Strategy

Fuse is a static ability you can find on some split cards – modal cards that essentially act like two cards in one. Normally, these cards only allow you to cast one side or the other, but not both. Fuse lets you do exactly that. When you cast a Fuse card from your hand you may pay the costs of …

Extort – MTG Keywords Explained

Card Kingdom Strategy

Extort is a triggered ability that appears on permanents. Whenever you cast a spell (any spell), you may pay a single white or black mana. If you do, each opponent loses one life and you gain a life equal to the total life lost this way. And…yeah. That’s it. A few small notes: You can only pay for the draining …

Evolve – MTG Keywords Explained

Card Kingdom Strategy

Evolve is a triggered ability that appears on creatures, and it means that whenever another creature enters the battlefield under your control, if it has greater power or toughness than the creature with Evolve, you put a +1/+1 counter on the creature with Evolve. And that’s the basics! As long as the new creature’s power is greater than the Evolve …

Cipher – MTG Keywords Explained

Card Kingdom Strategy

Cipher is a little strange, and appears on instants and sorceries. When you cast a spell with Cipher, if you are casting the actual card (more on this weird clause in a minute), you may exile the card encoded on a creature you control. When a card with Cipher is encoded on a creature and that creature deals combat damage …

Unleash – MTG Keywords Explained

Card Kingdom Strategy

Unleash appears solely on creature cards, and gives you a choice when a creature with it enters the batlefield. As the creature enters the battlefield, you may have it enter with a +1/+1 counter on it. As long as the creature has a +1/+1 counter on it, it cannot block. Easy! A simple choice: have a bigger creature that can’t …

Scavenge – MTG Keywords Explained

Card Kingdom Strategy

Most creature based graveyard mechanics (like Unearth, for example) tend to revolve around somehow getting that creature back on the battlefield, but scavenge is different. It appears only on creatures, and can only be activated when that card is in the graveyard. At sorcery speed (on your turn in your main phase with nothing else on the stack), you may …

Overload – MTG Keywords Explained

Card Kingdom Strategy

Overload exists on instants and sorceries, and is actually two static abilities. The first says that as you go to cast the spell, you may instead pay the overload cost. The second says that if you do that, you then replace all instances of the word “target” on the card with “each.” If don’t pay the overload cost, the spell …