Ten years ago, Magic: The Gathering released Innistrad: a gothic horror-inspired set that would go on to become one of the most beloved in the game. Innistrad featured powerful cards, flavorful top-down designs, and an incredibly popular draft environment. It was so popular and so well-received that the plane of Innistrad has since cemented itself as a cornerstone of the Magic world — a deep well that we could return to again and again.
Magic makes its third journey to Innistrad this fall with a pair of sets that revolve around the plane’s iconic creature types. Innistrad: Midnight Hunt is focused on double-faced Werewolf cards, while Innistrad: Crimson Vow tells the story of a fabulous Vampire wedding. Both sets will be legal in the Standard format and available on MTG Arena, Magic Online, and for tabletop play.
Innistrad: Midnight Hunt is the first of the two expansions, and it’s available now at Card Kingdom. In this post, we’ve collected all the info you need on the set: story, products, key cards, and more!
Story and Themes
Like 2020’s Zendikar Rising, Midnight Hunt and Crimson Vow represent a hard reset for the plane of Innistrad. The denizens of Innistrad have contained the Eldrazi threat… but they’ll still have to contend with the monsters that are native to their plane.
Midnight Hunt opens on a harvest festival, where the Humans of Innistrad are performing magical rituals to ward off evil. The set’s key art has a strong autumnal theme, perfect for a late September release.
The set centers on the popular Werewolf creature type, which has been rendered on double-faced cards. However, Werewolves’ transformation works a bit differently this time with the introduction of the new mechanics Daybound & Nightbound. Read a full breakdown of Daybound & Nightbound here.
If Werewolves aren’t your thing, not to worry: Midnight Hunt also has plenty of goodies for fans of Spirits, Zombies, and Humans.
Innistrad: Midnight Hunt is available now Card Kingdom. Here’s a list of products you’ll find in the set:
The original Magic booster! Draft Boosters contain 36 packs and are intended for drafting.
For when you just want to crack some packs! Set Boosters contain art cards, dedicated foil slots, and other unique features.
If you’re looking for foil or alternate-art cards, these boosters are for you!
Don’t want a full box? A Bundle is the perfect starter kit, with 8 Set Boosters, basic lands, and a handy spindown die.
Theme Boosters are the perfect starting point for a new deck. They’re available in each of Magic‘s five colors, and there’s a special multicolor Werewolf-themed pack, too.
Midnight Hunt features two new Commander decks, Coven Counters and Undead Unleashed.
The Hottest Cards
Finally, here’s a list of some of our top-selling Innistrad: Midnight Hunt singles:
Let’s start off with the star of our show. Arlinn is back and better than ever in Midnight Hunt. In midrange mirrors, she’ll protect herself well and pressure opponents by turning into a hulking 5/5.
This card will do well in a deck with library manipulation, and if you can get coven online, you’ll be flooding the board with creatures in no time. Try this in your Commander deck.
Declaration in Stone was a premium removal spell during its time in Standard, and this card looks to be even stronger. Pick up a playset of these for your favorite tournament format, or add a new targeted removal spell to your Commander decks.
Lier‘s symmetrical effect is powerful, and it will challenge players to build a new kind of mono-blue deck in formats like Commander. See Scott take a stab at it in our latest collection of budget Commander decklists.
The black sheep of the Archangel sisterhood is back and ready to tear opponents apart. If you’re looking for a new Orzhov commander, she’s a strong option.
Moonveil Regent has turned a lot of Standard players’ heads so far. A 4/4 flyer for four is already a good rate, and in more controlling builds, it’ll help you sculpt your hand while threatening lethal damage.
Teferi planeswalkers have a long history of headlining control decks, but this one may be a better fit for a midrange strategy. Read more of Mason Clark’s thoughts in our feature on cards to watch in Standard.
We got some solid new wraths in Midnight Hunt, and this one will serve you well in a gain-and-drain Commander deck.
If you’ve always wanted to build a Werewolf Commander deck, you’re in luck! Tovolar is here to lead your pack and keep your hands full of cards.
Grave Titan, is that you? This creature is a house, and we expect to see it everywhere from Standard to Commander.
The mana cost may be prohibitive, but most mono-green decks will love the ability to grow their creatures out of proportion. This card will end games (and force wraths) in Commander.
If you need a wrath to deal with all those overgrown creatures, there’s another strong one in this set. Casting this spell for as little as two mana will allow you to be the first to rebuild.
Wrenn has a new friend, but she’s maintained her connection to the land. This card will let you ramp into huge payoffs in a green-based deck, and a token with reach is a great defender, too.
Check out these articles to learn more about Midnight Hunt:
- Innistrad: Midnight Hunt Commander Review
- 3 Budget Commander Decks
- Commander Deck Tech: Sigarda, Champion of Light
- Commander Deck Tech: Tovolar, Dire Overlord
- Upgrade Guide: Coven Counters
- Upgrade Guide: Undead Unleashed
- Week One Midnight Hunt Standard Decks
- 5 Innistrad: Midnight Hunt Cards to Watch in Standard
- The Early Frontrunners in Midnight Hunt Standard