How to Play White Catch-up Ramp in Commander

How to Play White Catch-up Ramp in Commander Properly

White’s catch-up ramp can be a great way to get a lot of mana going in Commander. But how can you best make it work, and limit the times it’ll brick? Although green is firmly the color of ramp in Commander, I would go as far as to say that white comes in a close second. In fact, I feel ... Read More...

Top 20 Iconic Elves in Magic: the Gathering

Elves are one of the most iconic and popular creature types in Magic: the Gathering. Whether featuring in competitive tournament lists, cubes or Commander decks, Elves cemented themselves at the heart of Magic way back in Alpha. Join us as we count down the Top 20 Iconic Elves in Magic. We love a good Top 20 here at Card Kingdom, ... Read More...
Commander Archetype Inspection: Go Wide

Commander Archetype Inspection: Go Wide

Over the years, Magic has invented a multitude of mechanics to build decks around, each with its own unique advantages, dedicated support cards and memorable payoffs. But when all of those archetypes are thrown together into the grand melting pot of Commander, a few top-tier choices stand out. They offer versatile deck building options, consistent performance across different areas of ... Read More...
Are "For the Rest of the Game" Effects Good for Magic?

Are “For the Rest of the Game” Effects Good for Magic?

Static effects that stay in effect for the remainder of the game are pretty rare in Magic. But one such card has been revealed in the early preview for Duskmourn: House of Horrors.  If Screaming Nemesis is dealt damage it deals that much damage to any other target and your opponent can’t gain life for the rest of the game. ... Read More...

How To Choose a Protection Spell for Commander

Protection spells come in many varieties, with nuanced differences between them. How do you choose which one is best for your deck? Kristen has some tips to share. Ah, protection spells. The favored  tool of those who run creature heavy combat decks to protect from boardwipes, and a great option in the toolbox of combo decks too. They can protect ... Read More...
Is Gifting a Card in Commander Meaningless?!

Is Bloomburrow’s Gifting a Card a Balanced Design?

The Gift mechanic debuted in Bloomburrow. Whether it was gifting a tapped fish or gifting a card, the options for interesting decision points on ostensibly modal cards is a nice way of repackaging Kicker. But is it balanced? And for what formats?  THE GIFTS OF BLOOMBURROW Today I want to determine the most “costly” of the gift effects, and then ... Read More...
Second-Chance Stars of Post-Rotation Bloomburrow Standard

Second-Chance Stars of Post-Rotation Bloomburrow Standard

Standard is in a chaotic place right now. Even if Bloomburrow had zero cards in it, it still would have been the most impactful set since 2022 – purely because it triggered the first proper rotation of the 3-year Standard era. Many of the cards and decks which had calcified in place at the top of the metagame are now ... Read More...