What Happens in Aetherdrift?
Aetherdrift releases on February 14th. Its story follows the events of the Ghirapur Grand Prix, an incredibly dangerous multi-planar race. This race was made possible by the opening of the Omenpaths following the events of the Phyrexian invasion. These portals allow anyone – and not just planeswalkers – to travel between planes. Many characters old and new are competing in ... Read More...
Aetherdrift Eternal Might Precon Upgrade Guide
Eternal Might is the Esper precon from Aetherdrift. It features Zombies and Discard as the main synergies, and encourages you to draw cards to grow your Zombies, while pitching them away for later reanimation or Eternalize. Find out how to raise the roof (and the dead) with our thirteen in, thirteen out Budget Upgrade Guide – this time for just ... Read More...
Commander Spellbook Combo Breakdown Featuring: The Gitrog Monster
Looking for a new combo to wow your friends in your next commander game? Commander Spellbook, the search engine with over 30,000 Commander combos, put together a toad-ally awesome combo with everyone’s favorite frog: The Gitrog Monster. The Combo Begin this combo with The Gitrog Monster and Skirge Familiar on the battlefield, and Dakmor Salvage in your hand. Ulamog, the ... Read More...
Verge Lands Show You Don’t Need Duals in Commander
Aetherdrift finishes the Verge land cycle started in Duskmourn. These lands are a brewer’s dream in Commander, and contribute to a smoother and more accessible manabase for everyone. Kristen argues you don’t need Duals anymore. Manabases are important. Hugely important. Just recently, I talked about the kinds of payoffs and interactions that Fetchlands gatekeep. I also had some thoughts on ... Read More...
Sneaky Standard Synergies to Accelerate Aetherdrift’s Vehicles
There are very few people in the world more revved up than I am at the thought of vehicle-themed Aetherdrift decks. I just love how vehicles create natural counterplay to sweepers and other sorcery-speed interaction, or give decks on the defensive insurance against their blockers being removed before combat. So I’m not looking to just play an odd vehicle or ... Read More...
How to Make Your Removal Go Further in Commander
Commander is a format with many must-answer threats and problems to deal with. You can only pack so much removal in your deck, so how can you get the most out of it? How can you make your removal go further in Commander? I’m a big advocate of running plenty of removal, and although I will often opt for the ... Read More...
5 Underrated Vehicles for Commander
The release of Aetherdrift is right around the corner, arriving on February 1st (you can preorder now!). Well, I should probably say it’s “just down the road,” because Aetherdrift’s setting is a multiplanar race. That means we should expect to see a whole lot of vehicles. In fact, as I’m writing this we’ve already seen a few. In Magic’s more ... Read More...