Aetherdrift Commander precons have some eye-catching new Commander cards in, even if you’re not all in on energy or reanimator. Let’s look at 10 of the Best Cards from the Aetherdrift precons, Eternal Might and Living Energy. Eternal Might and Living Energy release on February 14th, but if you’d rather pick up some singles, then here’s our recommendations for the …
Why Are Energy Cards Always So Good?
Aetherdrift spoiler season is off to the races, and as we get a closer look at some of the mechanics that power this high-octane set, one returning design is bound to raise eyebrows. Aetherdrift is sort of a “Return to Kaladesh” in both lore and themes, and we can now confirm that inheritance extends to the reintroduction of energy cards! …
What Happens in Aetherdrift?
Aetherdrift releases on February 14th. Its story follows the events of the Ghirapur Grand Prix, an incredibly dangerous multi-planar race. This race was made possible by the opening of the Omenpaths following the events of the Phyrexian invasion. These portals allow anyone – and not just planeswalkers – to travel between planes. Many characters old and new are competing in …
Aetherdrift Eternal Might Precon Upgrade Guide
Eternal Might is the Esper precon from Aetherdrift. It features Zombies and Discard as the main synergies, and encourages you to draw cards to grow your Zombies, while pitching them away for later reanimation or Eternalize. Find out how to raise the roof (and the dead) with our thirteen in, thirteen out Budget Upgrade Guide – this time for just …
Commander Spellbook Combo Breakdown Featuring: The Gitrog Monster
Looking for a new combo to wow your friends in your next commander game? Commander Spellbook, the search engine with over 30,000 Commander combos, put together a toad-ally awesome combo with everyone’s favorite frog: The Gitrog Monster. The Combo Begin this combo with The Gitrog Monster and Skirge Familiar on the battlefield, and Dakmor Salvage in your hand. Ulamog, the …
Verge Lands Show You Don’t Need Duals in Commander
Aetherdrift finishes the Verge land cycle started in Duskmourn. These lands are a brewer’s dream in Commander, and contribute to a smoother and more accessible manabase for everyone. Kristen argues you don’t need Duals anymore. Manabases are important. Hugely important. Just recently, I talked about the kinds of payoffs and interactions that Fetchlands gatekeep. I also had some thoughts on …
Sneaky Standard Synergies to Accelerate Aetherdrift’s Vehicles
There are very few people in the world more revved up than I am at the thought of vehicle-themed Aetherdrift decks. I just love how vehicles create natural counterplay to sweepers and other sorcery-speed interaction, or give decks on the defensive insurance against their blockers being removed before combat. So I’m not looking to just play an odd vehicle or …
How to Make Your Removal Go Further in Commander
Commander is a format with many must-answer threats and problems to deal with. You can only pack so much removal in your deck, so how can you get the most out of it? How can you make your removal go further in Commander? I’m a big advocate of running plenty of removal, and although I will often opt for the …
5 Underrated Vehicles for Commander
The release of Aetherdrift is right around the corner, arriving on February 1st (you can preorder now!). Well, I should probably say it’s “just down the road,” because Aetherdrift’s setting is a multiplanar race. That means we should expect to see a whole lot of vehicles. In fact, as I’m writing this we’ve already seen a few. In Magic’s more …
Why is Blue-White Surging in Standard?
If now seems like an odd time to be talking about new breakout Standard decks, don’t worry – I’m just as surprised to be here writing about them! It’s been two full months since new cards were last added to the format, and thanks to Innistrad Remastered taking first spot on the 2025 release schedule it’s going to be another …