Time to Talk Temur
After Temur Energy’s outstanding performance at the World Championships, many would-be National Champions sleeved up strategies to stand in the way of the new Best Deck. From Heart of Kiran and Toolcraft Exemplar to God-Pharaoh’s Gift and The Scarab God, main decks and sideboards were diverse in their game plans to stop thopters and Glorybringer alike, but with three of ... Read More...
If Planeswalkers Played Baseball
This week, two great baseball teams – the Houston Astros and the Los Angeles Dodgers – will face off in the World Series. Now, you may be asking, what does any of this have to do with Magic: the Gathering? Aren’t most gamers not really all that into sports? Well, first of all, there are many of us out there ... Read More...
Card Kingdom Commanders: Matt’s Doran, the Siege Tower
The best quality you can have in any community is inspiration. The ability to inspire others is infectious, challenging your community to create for the sake of excitement and bettering what we can accomplish. In Commander, I’ve found inspiration is the best quality amongst the playgroups I’ve seen or participated in. Developing a close-knit group that encourages you to bring ... Read More...
GP Judging with Brook Gardner-Durbin
Judges are some of the hardest-working members of the Magic community. They build and maintain healthy communities at local game stores, set and enforce equitable tournament policy, and make sure Magic‘s largest events run smoothly. Over the years, I’ve been especially impressed by the judges I know who regularly travel to Grand Prix, where they spend long days overseeing events, ... Read More...
Rookie Decks
Two years ago, we launched our in-house product line with Battle Decks: a series of casual 60-card decks. Battle Decks were created for enfranchised players looking to play some fun games of Magic on a budget, and we soon realized that there was a need for a separate, beginner-friendly product. We wanted to create a teaching tool for new and ... Read More...
Let’s Brew: Vam-Pirates!
As I mentioned in last week’s article, Ixalan has done a lot to change the way Magic players approach creature tribes. This week, we’re going to explore not only the power of our new Pirates, but the possibilities of combining them with additional tribal support as we look at the emergence of an up-and-coming Commander archetype, “Creature Type Matters.” WHY ... Read More...
Judge’s Tower: APNAP Time!
APNAP (Active Player/Non-Active Player) is one of those little rules things underpinning Magic that serves to hold everything together without drawing too much attention to itself. It’s one of the many bits that lets the game function without becoming a tangled mess of unclear priority passes, garbled timing, andThe Batch. For anyone who played prior to the Sixth Edition rules ... Read More...