Recurring Nightmare banned in Commander

Why is Recurring Nightmare Banned in Commander?

While Commander’s grassroots origins make it different from many other Magic formats, it still has a ban list like the rest of them. However, since Commander is not a format with tons of tournament data to back up banning certain cards, some players are unsure why certain offenders end up on the list. Today, we’re going to look at Recurring ... Read More...
The leading cause of mismatched games in Commander

The Leading Cause of Mismatched Games in Commander

Commander is a format that relies on a shared vision to succeed. Whether it’s having a narrative experience or striving for perfection with tight cEDH gameplay, Commander games rely on communicating expectations and hopefully finding people who want the same thing. Pre-game chats, or Rule 0 discussions (a misnomer, if you didn’t realize, because Rule 0 solely involves deciding whether ... Read More...
Lessons learned from Pro Tour March of the Machine

Lessons Learned from Pro Tour March of the Machine

Paper Pro Tours are some of my favorite Magic events, and last weekend we were lucky enough to watch a fantastic event in Pro Tour: March of the Machine. It was an exciting tournament with all the hallmarks of a quality event: new cards making their big-stage debut, fringe decks making deep runs and a stacked top 8 field. Before ... Read More...
March of the Machine: the Aftermath in Magic History

March of the Machine: The Aftermath’s place in Magic history

March of the Machine: The Aftermath is a very odd Magic set for multiple reasons. Technically a supplemental set, it’s the first such set to be legal in Standard. Every other out-of-normal-rotation set has skipped over Standard entirely.  Even odder, however, is the set’s size and packaging when compared to the rest of Magic history. Aftermath has only 50 unique ... Read More...
Three year rotation: the impact of standard changes

Three Year Rotation: The Impact of Standard Changes

While a great deal happened during Pro Tour March of the Machine last weekend, arguably the biggest news broke in the middle of the tournament. After years of the cards sticking around for a Standard rotation of two years, Wizards of the Coast announced plans to lengthen that period to three years. In effect, this means rotation won’t happen at ... Read More...
Top 20 Mana Rituals in Magic

Top 20 Mana Rituals in Magic

Mana rituals! These distinctive, potent and strategically narrow cards are most often used to accelerate the endgame of combo decks. Perhaps due to that dangerous power, new rituals have become something of a rare sight in recent sets, no longer something Wizards of the Coast’s design team feels needs to feature prominently in Magic. However, they are an elemental building ... Read More...
Ping for the Win in Commander with Ob Nixilis Captive Kingpin

Ping for the win in Commander with Ob Nixilis, Captive Kingpin

After losing his spark, Ob Nixilis returns to creature form in flample fashion. How should you build this big, criminal boy? Janel gives you the rundown on how to ping your way to victory with the Captive Kingpin. From unleashing an apocalyptic extinction on his home plane to The Chain Veil turning him into a literal demon, it’s fair to ... Read More...