Skulk – MTG Mechanics Explained

Skulk is a evasion ability that appears on creatures, and any creature with it can’t be blocked by creatures with greater power than the skulk creature. And this one is truly simple as that’s really it. The power restriction is determined as blockers are being declared, and multiple instances of it are redundant, and there’s really not too much more ... Read More...
Why is Coalition Victory Banned in Commander?

Why is Coalition Victory Banned in Commander?

While Commander’s grassroots origins make it different from many other Magic formats, it still has a ban list like the rest of them. However, since Commander is not a format with tons of tournament data to back up banning certain cards, some players are unsure why certain offenders end up on the list. Today, we’re going to take a look ... Read More...
The Real Impact of Multiplayer Mechanics in Magic

The Real Impact of Multiplayer Mechanics in Magic

Magic is designed today with Commander right at the forefront, alongside Limited and other constructed formats, which means the game is partially balanced around free-for-all multiplayer. That’s quite a recent change relative to the game’s history, and Wizards of the Coast is still in somewhat early days when it comes to creating new multiplayer-focused mechanics. The Initiative, Goad, Myriad and ... Read More...
Atraxa, Grand Unifier Breaks Out Across Formats

Atraxa, Grand Unifier Breaks Out Across Formats

A few weeks ago I wrote about what I thought was the Modern best card from each color in Phyrexia: All Will Be One. I pegged Tyvar, Jubilant Brawler as the multicolor card, and while Tyvar has seen play so far, it appears I missed the mark. Atraxa, Grand Unifier is the card proving to be relevant — not only ... Read More...
Pro Tour Phyrexia Lessons Learned

Pro Tour Phyrexia: Lessons Learned

The most exciting part of professional Magic returned last weekend with Pro Tour Phyrexia. I’m back from playing in the event myself, and let me tell y’all, the format is NOT where it was just two weeks ago. There are three breakout decks to examine from last weekend, one of which was piloted by the event’s winner, ChannelFireball’s Reid Duke. ... Read More...
Faerie Mastermind and the Pantheon of Invitational Cards

Faerie Mastermind and the Pantheon of Invitational Cards

With the recent sneak peek at March of the Machine, one particular card stood out a bit to me. All right, a lot of cards stood out for a lot of reasons, but Faerie Mastermind caught my eye because it’s an Invitational card.  Invitational cards have been a part of the game since near the dawn of Organized Play, and ... Read More...
The Top 10 Creatures with Toxic

The Top 10 Toxic Creatures in Magic: The Gathering

Toxic is a new keyword introduced to Magic in Phyrexia: All Will Be One that gives creatures the ability to dole out Poison counters to your opponents. While it is a lighter form of Infect, divorced from the attacker’s power, an opponent still only needs 10 Poison counters to lose the game. But as with any mechanic, some cards that ... Read More...