Sometimes you end up needing more than one win condition for higher power play. Sometimes you end up with more than one win condition by nature of the deck you’ve put together. Hofri Ghostforge is my Boros Commander Deck with 8 Win Conditions – here’s how it works, and why I love to play it. I’ve always loved Boros Reanimator, …
Stone Cold Stunner – Hylda Tap-Down in Commander
As a Commander player, I’m very picky about what decks I build. I’m on the record on this blog about the keys to a fun deck: identity, ownership, and potential to win. The third one is more negotiable, since I enjoy having decks in different power brackets, but the first two are absolutely essential. I need a deck that does …
What’s on Our Playmats: Card Kingdom Staff Deck Confessions
Ever wonder what the people behind the counter play after hours? We asked our fellow Card Kingdom employees to confess their favorite deck secrets. Forget the top tier meta; we’re talking about the jank, the joy, and the just plain silly decks that truly capture the spirit of Commander. What we found was a treasure trove of personality and creativity. …
The Importance of Math to “Doing the Thing” In Commander
The most common type of math we talk about in Commander is land counts. I’m not going to go over this one again, as it’s well trodden ground, but I quite liked Rebell’s latest video on it. Instead, I want to talk about how math can help your deck even when you’re not being sweaty. SWEATY MATH If you’re thinking …
Dealing Massive Damage with Lightning, Army of One in Commander
Lightning, Army of One is sure to be a popular Commander. She’s the star of Final Fantasy XIII, she’s Boros, she enables damage doubling… but how can you get the most out of her? What set up do you need? Let’s dive in. LIGHTNING, ARMY OF ONE So, let’s get down to business. Lightning is a 3/2 with good keywords, …
Ten Sorcery Spells That Are New Classics in Commander
What new Sorcery spells should be making the cut in your Commander decks? Kristen is here with a list of ten of the best! Last week, I looked at ten Sorcery spells that had aged really well in Commander. This time around, I will cover ten new classics: sorceries that have landed with impact, and continue to impress me. Sorceries …
Ten Sorcery Spells That Have Aged Perfectly in Commander
Sorcery spells have long had a bad rap in Commander because they can’t be used as an instant response. That said, count how often you use an instant at sorcery speed (it’s more often than you think). So in an effort to prove this card type’s value, Kristen has a selection of sorceries sure to satiate your salacity. Before we …
Five Commander Archetypes You Can Build in an Hour
When you’re lacking inspiration ahead of game night, it can be tempting to try a new brew. Kristen has five Commander archetypes that can be built lightning fast to inject some novelty into your roster. Sometimes you look at your collection of decks and feel like nothing is catching your eye. Maybe you’ve played them all recently; maybe you’ve deconstructed …
Cards that Enable High Mana Value Commanders
Some of the most popular Commanders are below four mana, with some costing as little as two. It’s a big advantage having a low-cost Commander in the zone, but what if you want to run a more expensive one? Kristen has some tips to help you get the most out of casting more expensive Commanders. Chances are you have some …
Your Commander Deck Should Be Playing Synergistic Removal
It’s very easy to reach for the classics: Swords to Plowshares, Anguished Unmaking, Toxic Deluge — but what do you take beyond those, or as a budget alternative? Let’s dig in to how to pick synergistic removal for Commander and not screw yourself over at the same time. It’s about the time of year again, and I don’t mean the …










