Unearth – MTG Keywords Explained

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Unearth is a graveyard mechanic from Shards of Alara block found exclusively on creatures. It’s essentially creature Flashback; a way for you to get a one-shot use out of the creature from the graveyard.  When a creature with Unearth is in your graveyard, you may, at sorcery speed, pay it’s Unearth cost. You then return the creature to the battlefield, …

Exalted – MTG Keywords Explained

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Exalted is one of the most enduring combat mechanics to come out in a while. It literally exalts one of your creatures per combat.  Exalted is a combat mechanic that can appear on any permanent type. It triggers when a creature you control attacks alone. That creature will get +1/+1 until the end of the turn for each instance of …

Initiative – MTG Keywords Explained

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Initiative essentially functions as a variation of Monarch. For someone to initially take the Initiative, someone has to play a card that grants it. Once the initiative is in the game, just like Monarch, it remains in the game until the game ends, and only one player at a time can have the initiative. When you take the initiative, or …

Background – MTG Keywords Explained

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Background is a subtype of Enchantments, and flavorfully represents a Commander’s backstory — or at least an aspect of it. They do function as normal enchantments, so if they are in a deck they can be drawn and cast normally, although as they specifically only affect Commanders, it’s very unlikely you’ll ever encounter one in any other format. But the …

Myriad – MTG Keywords Explained

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Myriad is a creature-based multiplayer mechainc. I mean, you could play it in a 1-vs-1 game, but it wouldn’t do a whole lot of anything. Here’s why: When a creature with Myriad attacks, for each opponent other than the one you attacked, you create a token copy of the myriad creature that enters the battlefield tapped and attacking those opponents. …

Devour – MTG Keywords Explained

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Devour is a mechanic that flavorfully does exactly what it says on the tin, and makes some truly huge threats as a result.  Devour appears solely on creature cards, and represents some monster getting larger as it, well, devours other creatures. When a creature with Devour would enter the battlefield, you may sacrifice any number of creatures. If you do, …

Retrace – MTG Keywords Explained

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Retrace appears on Instants and Sorceries, and is a mechanic that lets you get a lot of use out of those spells. If a card with Retrace is in your graveyard, you may pay its mana cost and discard a land from your hand to cast it from there, still obeying all normal timing restrictions. However, unlike a lot of …

Casualty – MTG Keywords Explained

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Casualty will usually appear on instants and sorceries, although as Ob Nixilis, the Adversary shows, it can appear on any card type. It will always be written with a number next to it, and functions as an optional additional cost. Whenever you cast a spell with casualty, you may sacrifice a creature that has power equal to or greater than …

Connive – MTG Keywords Explained

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Connive appears on creature cards and is a triggered ability. Whenever a creature connives, you draw a card and discard a card – and if the card you discarded was a nonland card, that creature gets a +1/+1 counter. Sometimes, connive will be written as connive X, where X will be some variable or number, like on Raffine. In that …

Blitz – MTG Keywords Explained

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Blitz appears on creature cards, and acts as an alternative cost. When you cast a creature for its blitz cost, three things happen: The first is that it gains Haste, which is simple enough. Second, it gains “When this creature dies, draw a card.” And the third is that the creature gains a trigger that makes you sacrifice it at …