Standard is in a really interesting place right now – and not least because it’s not the one I or many other people expected. The post-Bloomburrow format has begun to settle after its long-awaited rotation, and while GB Midrange and Atraxa Ramp remain top contenders, they are surrounded on all sides by hyper-aggressive aggro decks! It’s true that aggro is …
5 Underrated Commander Cards From Theros
Duskmourn: House of Horrors preview season is almost upon us. From what we’ve seen so far, it appears to be an Enchantment-heavy set, even featuring Enchantment creatures – something that we usually only see on the plane of Theros. This led me to start thinking about original Theros. Overall, it’s been a highly successful set when it comes to just …
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The coupon code (FRIDAY13) will be valid to use on cardkingdom.com from 9AM PDT to 11:59PM PDT September 13, 2024. All purchases made using this coupon code must comply with Card Kingdom’s Terms of Service (https://www.cardkingdom.com/static/tos) and policies, and Card Kingdom’s Coupon Terms & Conditions (https://blog.cardkingdom.com/card-kingdom-coupon-terms-conditions/). Apply this coupon to receive 13% off on a $100+ purchase of Sealed Product …
How to Play White Catch-up Ramp in Commander Properly
White’s catch-up ramp can be a great way to get a lot of mana going in Commander. But how can you best make it work, and limit the times it’ll brick? Although green is firmly the color of ramp in Commander, I would go as far as to say that white comes in a close second. In fact, I feel …
Top 20 Iconic Elves in Magic: the Gathering
Elves are one of the most iconic and popular creature types in Magic: the Gathering. Whether featuring in competitive tournament lists, cubes or Commander decks, Elves cemented themselves at the heart of Magic way back in Alpha. Join us as we count down the Top 20 Iconic Elves in Magic. We love a good Top 20 here at Card Kingdom, …
Commander Archetype Inspection: Go Wide
Over the years, Magic has invented a multitude of mechanics to build decks around, each with its own unique advantages, dedicated support cards and memorable payoffs. But when all of those archetypes are thrown together into the grand melting pot of Commander, a few top-tier choices stand out. They offer versatile deck building options, consistent performance across different areas of …
Are “For the Rest of the Game” Effects Good for Magic?
Static effects that stay in effect for the remainder of the game are pretty rare in Magic. But one such card has been revealed in the early preview for Duskmourn: House of Horrors. If Screaming Nemesis is dealt damage it deals that much damage to any other target and your opponent can’t gain life for the rest of the game. …
How To Choose a Protection Spell for Commander
Protection spells come in many varieties, with nuanced differences between them. How do you choose which one is best for your deck? Kristen has some tips to share. Ah, protection spells. The favored tool of those who run creature heavy combat decks to protect from boardwipes, and a great option in the toolbox of combo decks too. They can protect …
Is Bloomburrow’s Gifting a Card a Balanced Design?
The Gift mechanic debuted in Bloomburrow. Whether it was gifting a tapped fish or gifting a card, the options for interesting decision points on ostensibly modal cards is a nice way of repackaging Kicker. But is it balanced? And for what formats? THE GIFTS OF BLOOMBURROW Today I want to determine the most “costly” of the gift effects, and then …
Second-Chance Stars of Post-Rotation Bloomburrow Standard
Standard is in a chaotic place right now. Even if Bloomburrow had zero cards in it, it still would have been the most impactful set since 2022 – purely because it triggered the first proper rotation of the 3-year Standard era. Many of the cards and decks which had calcified in place at the top of the metagame are now …