MTG Keywords Explained: Prowl

Card Kingdom Strategy

The new Magic: The Gathering set, Zendikar Rising, features the return of the game’s sneakiest creature type: rogues! Just like in D&D, rogues in Magic are known for their stealth; they may be small, but they’re often difficult to block in combat. Build a deck full of rogues, and the damage can add up quickly. But that’s not all! When …

The Cards You Play in Commander Don’t Matter

Kristen Gregory Commander, Strategy

The cards you play in Commander don’t matter, and I don’t mean that from a “play whatever you like” perspective. While it is true that we could all benefit from relaxing things from time to time — playing more pet cards and fewer “all-stars” — that’s not what I’d like to talk about today. Now that I’ve reeled you in …

MTG Keywords Explained: Kicker

Card Kingdom Strategy

This week, we’ll return to the world of Zendikar with the release of the newest Magic set, Zendikar Rising. Each time we return to a favorite plane, we get to experience a mix of old and new elements; oftentimes, Wizards will design cards that use Magic’s mechanics in new and unexpected ways. Like, say, putting the kicker ability on a …

MTG Keywords Explained: Banding

Card Kingdom Strategy

We’ve been producing keyword ability primers for a couple months now on the CK Blog and on our YouTube channel. Our goal with this series has been to educate new and returning Magic players about the mechanics they’re most likely to run into while playing the game. But every now and then, we get a request from our audience that …

MTG Keywords Explained: Flash

Card Kingdom Strategy

One of the best things about Magic: The Gathering is how interactive it can be. When you and your opponent and playing cards in response to one another, it really can feel like you’re two wizards locked in spell-casting battle. Thanks to cards like instants, you can react to anything your opponent does: counter their spells, destroy their creatures, or …

MTG Keywords Explained: Haste

Card Kingdom Strategy

One of the first things new Magic: The Gathering players learn is that creatures can’t attack the turn they come into play. This rule is commonly referred to as “summoning sickness,” and it afflicts all creatures, from the tiniest insects to the mightiest beasts. Well, almost all creatures, that is! There’s one keyword ability in Magic that will allow your …

MTG Keywords Explained: Flying and Reach

Card Kingdom Strategy

Most of the time, a game of Magic: The Gathering is a race to see who can deal 20 damage to another player the fastest. You add creatures to your board and attack with them as often as you can, hoping that you’ll be the one to deal the final blow. Sometimes, your plan works out, and you overwhelm your …

MTG Keywords Explained: Vigilance

Card Kingdom Strategy

One of the most challenging questions facing new Magic: The Gathering players is when to attack with their creatures. Sure, you may be able to deal heaps of damage to your opponent this turn, but how far will their counter-attack set you back? Get too aggressive and you could easily throw away a game you would have won otherwise. Of …

MTG Keywords Explained: Lifelink

Card Kingdom Strategy

New Magic: The Gathering players often gravitate to life-gain strategies. When you and your opponent are racing to deal damage as quickly as possible, getting ahead on life points just might give you the upper hand. But not all life-gain spells are created equal: spells that purely gain life – which don’t have any other effect on the board – …

MTG Keywords Explained: First Strike and Double Strike

Card Kingdom Strategy

With Double Masters coming this week, we wanted to give you a double-dose of Magic: The Gathering knowledge. Today, we’re covering two related keywords in Magic: first strike and double strike. What is First Strike? In order to understand how double strike damage works, you’ll have to understand how first strike damage works… first (heh). When you learned to play …