The Evolution of Magic from Alpha to Today

Tom AndersonProducts, Strategy

I find myself saying this a lot, but the defining trait which elevates Magic above other card games is the sheer scale of its history and card pool. In a genre about exploring the range of gameplay possibilities and customizing decklists, simply having way more unique cards available is its own selling point. Of course, not all the these cards …

The Flavor of Through the Omenpaths Is Too Good to Be Digital Only

Kristen GregoryProducts, Strategy

Through the Omenpaths is the digital-only release for Marvel’s Spider-Man. The entire Spider-Man set has been reimagined by Wizards to fit into the world of Magic, and this creative endeavor exists due to digital licensing issues – licensing issues that have given us a rich and vibrant look into the lore implications of adding Omenpaths to the Magic Multiverse. We’ve …

White Still Needs More Card Draw (And It’s Not Why You Think)

Kristen GregoryCommander, Products, Strategy

There’s something that’s been on my mind lately, and it’s white card draw. I promise that this article isn’t about beating a dead horse. Quite the opposite, in fact – I do believe that white is now “fixed” in the sense it has more card draw options. There’s just a deeper issue here about deckbuilding. WHITE CAN DRAW ALL THE …

Top 10 Cards to Watch from the Magic: the Gathering Spider-Man Set

Kristen GregoryProducts, Strategy

Marvel’s Spider-Man is the first mainline Marvel Universes Beyond booster product, and it’s fast approaching. There’s a whole Spider-verse of Spider-Mans out there, so we’ve condensed the highlights of the previews here: our top 10 cards to watch from Spider-Man.  TOP 10 MAGIC CARDS TO WATCH FROM SPIDER-MAN 10. IMPOSTER SYNDROME Oh hey look, it’s the meme.  Slow clap Yeah, …

The Art of Having a Secret Commander

Kristen GregoryCommander, Strategy

You might have noticed friends or other players talking about how their Commander deck has a “Secret Commander”. Let’s dig into what a “Secret Commander” is, why people have them, and the art of building your deck to take advantage of playing a “Secret Commander”.  WHAT IS A SECRET COMMANDER When you build a Commander deck, you build it around …

How Many Spider-Men Are Too Many Spider-Mans?

Kristen GregoryProducts, Strategy

How many Spider-Men are too many Spider-Man? It’s a question I find myself asking as we head into Universes Beyond: Marvel’s Spider-Man season. As of the writing of this article, when you search “Spider-Man” on Scryfall, you get 13 different cards. That’s not including the additional “technically” Spider-Man creatures like Iron Spider, SP//dr, Piloted by Peni, or Spider-Ham, Peter Porker. …

Only 90’s Kids Understand: Are Old-School Mechanics Still Useful?

Tom AndersonCommander, Products, Strategy

Magic’s long and unbroken history of development makes it truly unique among strategy games – three decades of evolution and expansion, stretching back towards Antiquities. The constant churn of new cards and new mechanics keeps Magic fresh and current. It also creates something akin to “generations” in its audience. We each discover and learn the Magic of our own time, …

How Hard Is it To Cast Anti-Venom?

Jacob LacknerProducts, Strategy

Marvel’s Spider-Man is the next Standard-release set. You can preorder the set now, and it releases on September 26th. We’ve already seen a huge chunk of the set, and there’s one card in particular that caught my eye because of it’s eye-popping casting cost. Anti-Venom, Horrifying Healer is the first-ever card to cost “WWWWW,” and only the 7th card in …