Kristen returns this week with more than a few thoughts on Goad. She discusses its impact on Commander and some of the potential pitfalls of printing too much Goad. Why was Goad introduced? To solve problems in multiplayer, basically. Goad was introduced in Conspiracy: Take the Crown, a multiplayer draft format (one that I hope sees another sequel before too …
Streets of New Capenna Review: Best Commander Cards
Streets of New Capenna is upon us, and many Commander players just want to know what the best cards in the set are. Fear not – today, I’ll break down what’s hot from the set. I won’t be going over what’s not, and it’s likely I’ll skip over any super niche cards that don’t impact your collection enough. While there …
10 of My Favorite EDH Cards That Everyone Should Play More
Some cards seem like they should be staples in EDH, and yet never quite catch on. Kristen runs down her list of cards you should play more! I’ve been on a bit of a roll with EDH recently. I completed building Shalai Voice of Plenty, Zara, Renegade Recruiter, Isshin, Two Heavens as One, Hofri Ghostforge, Massacre Girl and Ayli the …
Luxior, Giada’s Gift – Finally a Way to Break Devoted Druid
Elspeth returns in Streets of New Capenna, bringing with her a low-costed piece of equipment. Kristen explores the possibilities Luxior opens up! Streets of New Capenna brings with it the latest in a line of cheap and efficient equipment. Shadowspear made waves when it arrived with Theros: Beyond Death, and Luxior is Elspeth’s latest new weapon. Will it become a …
Adding Explosiveness To Commander Decks: Shalai Angels
Kristen has spent some time tuning up her decks recently, and it turns out that the lack of explosiveness in one deck has prompted a complete rebuild. She takes us over how adding some explosiveness to Commander decks can really ramp up their win potential. It’s been a little while since I last checked in with y’all on what I’ve …
The Commander Toolbox: 30 Cards to Own for Building Any Deck
Kristen is here with 30 cards any Commander player should have in their collection. With this toolbox of universal cards to own, you’ll be able to add consistency and power to whatever EDH deck you choose to build! For every cry that the format is becoming “homogenous”, there are just as many asking about what singles it’s best to pick …
The Best Ways to Take Extra Combats in Commander
An Additional Combat Phase There are many phrases which tickle the curiosity of a Magic player. “Draw a card” is perhaps the most pervasive, but the one which always makes me happy is hearing that there will be an additional combat phase. Playing aggro decks in Commander can often be difficult due to how unfriendly the format can be toward …
Ranking Magic’s Sword Equipment Cycle in Commander
Equipment decks are one of my favorite types of deck to build. There are a bunch of great swords, staffs, boots, and spears that can augment your creatures and increase your consistency. And, it’s fun from a flavor perspective–granting exciting weaponry to your seasoned warriors. Swords of X&Y One of the most famous equipment cycles in Magic is the Swords …
White’s Problem is it Doesn’t Get Explosive Turns
Kristen suggests that white’s issues aren’t card draw or ramp – at least not entirely. The problems arise from how little tempo it can generate. Historically, white has struggled with ramp and card draw when it comes to EDH. It’s entirely reasonable that this would be the case if you examine how the colors interact in 60-card constructed Magic. Red …
How Much Life is an Extra Turn Worth in EDH?
Kristen asks a question you should be asking yourself in a game of Commander: How much life is an extra turn worth? So, I was a little devious when I recently put up a poll on Twitter. I asked people how much life they thought was fair to pay to take an extra turn in EDH if the spell cost …