ONE is a true slam dunk of a set for Commander, with more exciting build-arounds and upgrades than any set for quite some time. It’s sure to shake up the format, as January/February sets often do. Today, I’m going to review what’s good in Phyrexia: All Will Be One for Commander — but only the universal stuff. Nobody has time …
Phyrexia: All Will Be One Modern Highlights
It is that time again (or perhaps it never ended), and that time is preview season. Phyrexia: All Will be One is on the horizon, which means it’s time we identify the highlight cards in the set for Modern. This time around I thought I’d try something different and highlight the best card of each color instead of just the …
Phyrexia: All Will Be One Standard Highlights
While the full extent of Elesh Norn’s plans have yet to be previewed, Phyrexia: All Will Be One looks primed to give Standard a huge shot in the arm (don’t ask what kind). As always when Phyrexia is involved, most of the new cards are pushing the absolute limits of game balance while also breaking new mechanical ground in various …
Skullbombs and the Evolution of Magic Design
In Phyrexia: All Will Be One, we have a cycle of one-mana artifacts with activated abilities that can draw you a card called Skullbombs. This builds on a similar cycle from Scars of Mirrodin called Spellbombs, which were themselves a sequel to the original Spellbombs from Mirrodin block. It’s not often we see cycles full reiterated this many times, but …
The Best Commander Cards from Phyrexia: All Will Be One Precons
Phyrexia: All Will Be One is right around the corner. It’s exciting to visit New Phyrexia again, and this visit also brings us two Commander precons. Whether you’re into Rebellion Rising’s Boros Equipment or the Corrupting Influence of an Abzan Toxic deck, these are two great choices for new and experienced players alike. But what are the best cards to …
How to be Toxic, in a Good Way, in Phyrexia: All Will Be One
Up until now, the word “toxic” in Magic referred to behavior that made people not want to play with you anymore. With Phyrexia: All Will Be One, we now have the Toxic mechanic, meaning I can title this article “How to Be Toxic” and mean it without suddenly becoming a terrible person of one sort or another. But as we’ve …
Flavor Check: Phyrexia: All Will Be One
As Magic players, most of us primarily care about how the game actually plays. However, so much more goes into a set than the cards themselves — from worldbuilding, to characters and the places they intersect. Often, these qualities outside of gameplay are called flavor, and they help sets taste different even if they are similar in some ways to …
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