Lurrus of the Dream-Den Ban: Modern Winners and Losers

On Monday, Wizards of the Coast made a bombshell announcement by banning Lurrus of the Dream-Den in Modern. Now, there could have been a number of different possible bans, but I’m not here to talk about that today. If you want to read my expanded feelings about Lurrus being banned, you can find them here. We can only play the ... Read More...

5 Decks for Post-Lurrus Pioneer

Right as I was starting to write this article I got a text: “THEY REALLY DID IT”“THEY BANNED LURRUS” I was startled. While I always knew Lurrus would get banned one day, I didn’t expect it to happen like this. We are now in a Post-Lurrus world. So when starting to look for Pioneer decks for the biggest upcoming Pioneer ... Read More...

Combo Crash Course: Birgi/Grinning Ignus

There’s a lot of two-card combos in Magic, but the best ones often come from way back in the game’s history.  To a degree, that’s just statistics – the number of unique cards printed over the last 29 years is just so much larger than the pool of Standard-legal cards at any given point. This means that the combos we ... Read More...

Transfigure – MTG Keywords Explained

Transfigure is from the set Future Sight, and as of the time of this post appears on only one card: Fleshwrither.   It’s a pretty simple mechanic, working like Transmute but for creatures. On your turn, at sorcery speed, if Fleshwrither is on the battlefield, you may pay the Transfigure cost. When you do, sacrifice Fleshwrither, then search your library for ... Read More...

The Best Clones in Commander

Clones see a lot of play in Commander, and are often considered one of the utility effects that should be in every deck (where possible). Like removal, they always have an application, provided there are creatures on board. While removal might deal with a problem, sometimes you’d rather become a part of the fun instead! Clones are a subset of ... Read More...

White’s Problem is it Doesn’t Get Explosive Turns

Kristen suggests that white’s issues aren’t card draw or ramp – at least not entirely. The problems arise from how little tempo it can generate. Historically, white has struggled with ramp and card draw when it comes to EDH. It’s entirely reasonable that this would be the case if you examine how the colors interact in 60-card constructed Magic. Red ... Read More...

An Early Look at Streets of New Capenna

Big news in the multiverse! While the Magic community is still happily soaking in the glow of Kamigawa: Neon Dynasty, Wizards has put out the first release information and card spoilers for the second new Standard set of 2022: Streets of New Capenna!  Since this was just an early teaser, most of what Adam Styborski showed off on the Magic ... Read More...