Aetherdrift finishes the Verge land cycle started in Duskmourn. These lands are a brewer’s dream in Commander, and contribute to a smoother and more accessible manabase for everyone. Kristen argues you don’t need Duals anymore. Manabases are important. Hugely important. Just recently, I talked about the kinds of payoffs and interactions that Fetchlands gatekeep. I also had some thoughts on …
Sneaky Standard Synergies to Accelerate Aetherdrift’s Vehicles
There are very few people in the world more revved up than I am at the thought of vehicle-themed Aetherdrift decks. I just love how vehicles create natural counterplay to sweepers and other sorcery-speed interaction, or give decks on the defensive insurance against their blockers being removed before combat. So I’m not looking to just play an odd vehicle or …
5 Underrated Vehicles for Commander
The release of Aetherdrift is right around the corner, arriving on February 1st (you can preorder now!). Well, I should probably say it’s “just down the road,” because Aetherdrift’s setting is a multiplanar race. That means we should expect to see a whole lot of vehicles. In fact, as I’m writing this we’ve already seen a few. In Magic’s more …
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