Discard Decks in Bloomburrow and Beyond

Talented Banditry: Discard Decks in Bloomburrow and Beyond

Tom AndersonDesign

Discard effects are essential to the balance of competitive Magic, and to the color identity of black as a whole. Whether it’s Duress, Thoughtseize, Grief, or Inquisition of Kozilek, almost any black decklist will find room for these powerful tools somewhere in their 75. But as popular as these targeted discard spells have been through the years, they are usually …

Cheap and Cheerful: The 1-Drops Dominating Bloomburrow Standard

Cheap and Cheerful: The Aggro 1-Drops Dominating Bloomburrow Standard

Tom AndersonStandard

Standard is in a really interesting place right now – and not least because it’s not the one I or many other people expected. The post-Bloomburrow format has begun to settle after its long-awaited rotation, and while GB Midrange and Atraxa Ramp remain top contenders, they are surrounded on all sides by hyper-aggressive aggro decks! It’s true that aggro is …

Commander Archetype Inspection: Go Wide

Commander Archetype Inspection: Go Wide

Tom AndersonCommander

Over the years, Magic has invented a multitude of mechanics to build decks around, each with its own unique advantages, dedicated support cards and memorable payoffs. But when all of those archetypes are thrown together into the grand melting pot of Commander, a few top-tier choices stand out. They offer versatile deck building options, consistent performance across different areas of …

Bloomburrow Draft Guide

Bloomburrow Draft Guide

Tom AndersonLimited

Bloomburrow was one of the most hotly-anticipated sets I can remember from the very first announcement, and the product itself hasn’t disappointed. The fuzzy critters who inhabit the land known as Valley are cute – but not always so cuddly! This set has fierce field mice and resolute rabbits dicing it up with spooky squirrels and rowdy raccoons, and that’s …

Commander Archetype Inspection: Typal

Commander Archetype Inspection: Typal

Tom AndersonCommander

Over the years, Magic has invented a multitude of mechanics to build decks around, each with its own unique advantages, dedicated support cards and memorable payoffs. But when all of those archetypes are thrown together into the grand melting pot of Commander, a few top-tier choices stand out. They offer versatile deck building options, consistent performance across different areas of …

Animated Army Bloomburrow Commander Precon Upgrade Guide

Animated Army Bloomburrow Commander Precon Upgrade Guide

Tom AndersonCommander

With so many great commander options are being printed these days, the biggest challenge for a new precon deck is to stand out. Newer players want a strong identity to latch onto and guide their early card choices, while veterans want unique themes that let them approach deckbuilding and gameplay with fresh eyes. The Bloomburrow Commander decks answer this call …

The Bear Necessity of 2/2 Creatures

The Bear Necessity of 2/2 Creatures

Tom AndersonDesign

If you ask “why is ‘bear’ accepted Magic slang for a 2/2 creature?”, the answer is simple. Grizzly Bears was printed as a vanilla 2/2 in Limited Edition Alpha and set the precedent for describing similar low-complexity combat creatures. But maybe that answer isn’t good enough, and you ask: “no, I mean why would that term be the one to …

Everything Old is new In Modern

Everything Old is Modern Again

Tom AndersonModern

It shouldn’t really come as any surprise that Modern Horizons 3 has been a transformative event for the Modern metagame. We’ve seen two previous examples of the format “rotating” after a set’s worth of new pushed cards were added – three if you count Lord of the Rings: Tales of Middle-earth. It’s also clear that the designers of these sets …

The Fall and Rise of Phasing

The Fall and Rise of Phasing – From Forgotten Mechanic to Commander Staple

Tom AndersonCommander

For over two decades, phasing was a “dead” mechanic. It was a gruesome museum piece, maligned as an arch-example of archaic, confusing design. Even Time Spiral shied away from it when choosing old mechanics to highlight, despite it being a perfect fit for the time-manipulation themes of the block. So then why is phasing suddenly making a comeback? Not just …