Starting at 10AM PST on Thursday November 21st (and ending at 11:59PM PST on Friday November 22nd) we will be offering a 20% discount on 3rd Edition Dual Lands! If you have questions on how this promotion works, please look no further! Below you’ll find the details of the promotion, as well as answers to a few questions we think …
5 Underrated Cards From Adventures in the Forgotten Realm
As you probably know, it was recently announced that we’re going to be getting a whole lot of Universes Beyond sets in 2025, and they’re all going to be legal in Standard. These are sets that are based on an IP other than Magic: the Gathering. This got me thinking about our first Standard-legal Universes Beyond set – 2021’s Dungeons …
Auras are Awesome When Nobody Boardwipes
Auras seem to be getting better all the time, and it’s largely due to the lack of boardwipes at many Commander tables. When tables begin to look more battlecruiser style, Auras can pack a punch for their low investment. Here are some of the better options worth considering. I love a good Aura in Commander, and just recently, I’ve been …
2024 Holiday Shipping Deadlines
It’s getting to be that time of year again! We’ve put together a list of 2024 shipping deadlines for our major postal carriers to help you plan your holiday shopping. We’re excited to get your order to you and recommend placing your order as early as possible if you would like it to arrive by a specific date. Please note …
5 Underrated Commanders From Innistrad
Innistrad has to be one of my all-time favorite planes in Magic. The mix of gothic horror, the sublime, and the introduction of eldritch horror later on was all right up my street. Innistrad also has a whole host of great Commanders to try, and this week, we’ll look at some underrated and underplayed options. Previous entries have looked at …
Foundations “Forever Decks” Will Make Standard Better
Foundations is bringing Core Sets back to Magic (again), and so far it seems to have been a really good idea. I’ve seen many players celebrate that there’s some hard-to-define “classic” feeling to how the set plays, even extending to the parts of the set that aren’t reprints. Part of that might be the power of branding, but Core Sets …
Why Can Combo Decks in Commander Feel Unfulfilling?
Playing a Combo deck in Commander is a surefire way to have a strong win condition and win games. However, it can sometimes feel unfulfilling. Why can playing Combo in Commander feel a bit boring? Kristen is here with her thoughts. There are many different decks in Magic, from classic Jund to Lantern Control. If we boil down these decks …
Is Foundations A Good Set For Beginners?
A few weeks ago I wrote about Foundations and the history of core sets more broadly. There, I discussed the fact that they are intended to be beginner products that help introduce new players to the Standard format, especially. This is often achieved by more simplified designs that help introduce players to the game’s basic mechanics and themes. For the …
Building a Foundation in Magic The Gathering
Foundations is a set that’s all about making a new baseline for Magic. Cards from the set are going to be Standard-legal through 2029. So at least for the next half-decade, this set will be a good starting point to use for anyone. As the spiritual successor to the Core Sets, with a simpler design philosophy than other Standard-legal sets, …
Protection on Creatures in Commander Wins Games
Protection in Commander is mostly on instants, or rattlesnake effects. It’s used to protect creatures or other nonland permanents from targeted removal spells or damage-based wraths. It wins games by allowing a creature to continue a lethal attack or perform a combo kill. That does win games, sure, but that’s not what I wanted to talk about today. Today I’d …