5 Underrated Commander Cards from Forgotten Realms

5 Underrated Cards From Adventures in the Forgotten Realm

Jacob LacknerCommander

As you probably know, it was recently announced that we’re going to be getting a whole lot of Universes Beyond sets in 2025, and they’re all going to be legal in Standard. These are sets that are based on an IP other than Magic: the Gathering. This got me thinking about our first Standard-legal Universes Beyond set – 2021’s Dungeons …

Auras are Awesome When Nobody Boardwipes

Auras are Awesome When Nobody Boardwipes

Kristen GregoryCommander

Auras seem to be getting better all the time, and it’s largely due to the lack of boardwipes at many Commander tables. When tables begin to look more battlecruiser style, Auras can pack a punch for their low investment. Here are some of the better options worth considering.  I love a good Aura in Commander, and just recently, I’ve been …

Is Foundations Actually a Good Set For New Players?

Is Foundations A Good Set For Beginners?

Jacob LacknerDesign

A few weeks ago I wrote about Foundations and the history of core sets more broadly. There, I discussed the fact that they are intended to be beginner products that help introduce new players to the Standard format, especially. This is often achieved by more simplified designs that help introduce players to the game’s basic mechanics and themes. For the …

How to Build a Foundation in Magic

Building a Foundation in Magic The Gathering

Chris CornejoProducts

Foundations is a set that’s all about making a new baseline for Magic. Cards from the set are going to be Standard-legal through 2029. So at least for the next half-decade, this set will be a good starting point to use for anyone. As the spiritual successor to the Core Sets, with a simpler design philosophy than other Standard-legal sets, …

Protection on Creatures In Commander Wins Games

Protection on Creatures in Commander Wins Games

Kristen GregoryCommander

Protection in Commander is mostly on instants, or rattlesnake effects. It’s used to protect creatures or other nonland permanents from targeted removal spells or damage-based wraths. It wins games by allowing a creature to continue a lethal attack or perform a combo kill. That does win games, sure, but that’s not what I wanted to talk about today. Today I’d …