The Lost Caverns of Ixalan prerelease begins Friday, and Pioneer Regional Championship season is just around the corner! So, today we’re going to break down three decks to try testing ahead of the next big event in Atlanta. Ramp Ramp is a deck we haven’t really had in Pioneer since the beginning of the format, with cards like Field of …
The Lost Caverns of Ixalan: Commander Set Review
Welcome to The Lost Caverns of Ixalan Commander Set Review, our final review of the year! We made it folks, and what a cracker of a set to close things out on. As always, I’m not even gonna cover stuff that isn’t worth your time. That said, it’s a huge set with oodles of Commander playables, so let’s get stuck …
The Lost Caverns of Ixalan: Standard Cards You’ll Want to Play
The new cards from The Lost Caverns of Ixalan hit Standard this week! Fittingly, they’re about to enter a strange and deadly environment unlike anything ever seen before. Changes to Standard legality have led to a larger card pool and higher standard of card quality than in many other years, which makes it hard for new mechanics and archetypes to …
Regenerate – MTG Mechanics Explained
Regenerate is odd. A formerly evergreen way to protect a creature that is often telegraphed to your opponent, with old removal spells designed specifically to counteract it and a lot of confusion around how it actually functions (especially for newer players), let’s unravel this a bit, shall we? Regenerate is a replacement effect that can be put on a permanent …
The Lost Caverns of Ixalan: Exploring Jurassic World Cards
Lost Caverns of Ixalan is Magic’s next Standard-release set and a sequel to the Ixalan Block (Ixalan and Rivals of Ixalan), which were released 2017-2018. The first visit to the plane featured a heavy typal theme, and one of the most prominent creature types was Dinosaur. So, it comes as no surprise that Lost Caverns features plenty of dinos too …
The Lost Caverns of Ixalan: Reviewing Commander Precon Cards
Pirates, Vampires, Merfolk and Dinosaurs are back with brand new cards. Kristen sits down to evaluate what new The Lost Caverns of Ixalan Precon exclusive cards are worth adding to your collection. Lost Caverns of Ixalan brings with it four Commander decks: Ahoy Mateys, Blood Rite, Explorers of the Deep and Veloci-Ramp-Tor. Each is filled with a bevy of new, …
Four Bean Soup: How to Play Up the Beanstalk in Modern
Modern has been dominated by one card over the last few weeks, and Up the Beanstalk is taking format by storm. The powerful, two mana enchantment rewards players for casting to expensive spells. Luckily, for the beans players, there are a ton of cards that cost 5+ mana in theory, but far less (zero to one) in practice. With that …
The Lost Caverns of Ixalan: New Modern Cards You’ll Want to Play
There are two indisputably true about Modern right now: the format desperately needs help to solve the Scam/Up the Beanstalk problem and that very soon, The Lost Caverns of Ixalan will become playable. Naturally I’m hoping the second truth addresses the first. While I don’t think there is much in the way of revolutionizing Modern from LCI, I do believe …
The Lost Caverns of Ixalan: New Pioneer Cards You’ll Want to Play
The Lost Caverns of Ixalan is almost here, and today we are going to dive into how some of the more interesting cards to come out of preview season so far will play in the Pioneer format. Cavern of Souls One of the earliest previewed cards from The Lost Caverns of Ixalan, this reprint made players of blue/white control around …
What Makes a God in Magic
Even in an epic fantasy card game like Magic: the Gathering, populated by giants, dragons, angels, titans, krakens and demons, labeling something a “god” creates an extra layer of expectation. A god card has to feel powerful, and in a unique way that sets them apart from other high-impact creatures. Some games might elevate them above the mere mortals by …