The current Regional Championship season has just begun, and it is the first of the format locked seasons. This means every constructed RCQ for the next few months will be Pioneer. In many areas, Modern RCQs have had higher attendance than Pioneer RCQs during the last couple of seasons, so there is certainly a contingent of players who are looking …
Five Ideas for Three Player Magic
What happens when some friends are looking to draft or get a Commander pod together, but Jenny’s out of town, Spike’s got to work and Timmy’s at his grandma’s birthday? You’re facing down three player Magic and you’re about ready to give up game night. Three can be an awkward number for Commander, after all — and unworkable for a …
Why is Limited Resources Banned in Commander?
While Commander’s grassroots origins make it different from many other Magic formats, it still has a ban list like the rest of them. However, since Commander is not a format with tons of tournament data to back up banning certain cards, some players are unsure why certain offenders end up on the list. Today, we’re going to look at Limited …
Fabricate – MTG Mechanics Explained
Fabricate is a triggered ability that technically could appear on any permanent type, but so far is only on creatures. Written as “Fabricate N,” when a creature with it enters the battlefield, you get a choice: create N 1/1 colorless Servo artifact creature tokens, or put N +1/+1 counters on the creature with Fabricate. The way that it’s worded, if …
The Age of Haymakers is Over in Commander
Kristen delivers an edict: haymakers are so last year in Commander. If you’re brewing these days, you want to focus on synergy. There are few things cooler than resolving a big, expensive creature. There’s a reason some of the most popular decks in Magic are Dragons, Angels and all things green and tramply. The splashiest creatures in Commander are commonly …
March of the Machine: Draft Guide
The final war against Phyrexia is here, and we’re all getting Drafted to help defend the Magic multiverse! The frontline of this fight can be confusing at first, with new mechanics and even a new card type to contend with. Never fear though — the Card Kingdom draft guide is here to help you prepare for the battles (and Battle …
March of the Machine: Cavalry Charge Precon Upgrade Guide
Cavalry Charge is a new direction for Esper, and Jason will help control players finger their inner aggression as he reviews and suggests an upgrade for this March of the Machine Commander precon. If you had put together a bingo card for March of the Machine and slapped an “Eminence returns” space on there, I never would have thought we’d …
March of the Machine Tinker Time Precon Upgrade Guide
Tinker Time is one of five new Commander precons from March of the Machine, and we’re looking to upgrade this deck that loves to create artifact tokens. Along the way, we’ll also touch on the deck right out of the box and all the new cards inside! Each time a new set releases, we love seeing what themes show up …
March of the Machine: The Aftermath Early Look
March of the Machine: The Aftermath is coming up in May and we’re here with an early look at what we know about the out-of-the-ordinary set. The Lore March of the Machine: The Aftermath continues the story directly after March of the Machine, fittingly enough. Spoilers ahead for that set, so if you’re behind on the Magic storyline, I’d suggest …
March of the Machine: Updated Decks for Modern
March of the Machine is basically here and there are a lot of new cards that are strong role players in decks! After looking at some highlights that might break through Modern last week, today we are going over some others to see how they change entire Modern decks. Kethis Combo Today’s article is starting out with a bit of …