There’s no such thing as a free lunch, and likewise, no such thing as “free” in Commander. Kristen is here to help us with some cost-benefit analysis. Everyone loves free, right? Free bonus cards in your Secret Lair; free door-prizes at the LGS, a free drink with your meal deal. But none of those things are ever truly free. The …
Lessons Learned from DreamHack’s Regional Championship
Last weekend, DreamHack Atlanta featured the 2023 season’s first Regional Championship. I competed in the event and secured a Pro Tour invite, learning plenty along the way. So, today we are going to talk about three decks that taught some lessons and secured their pilots pro tour invites. The “best” deck for the moment Izzet Phoenix was the “best deck” …
It’s Time to Optimize for Fun in Commander
Kristen poses a new resolution for Commander players: optimizing a deck for fun, rather than just raw power. Players get very invested in Commander — it must be said. This shows up whether it’s in crafting the ultimate Vorthos experience with a finely tuned and reasoned thematic deck, getting matching sleeves, playmat and cool basic lands or, more commonly, in …
The Brothers’ War: Draft Guide
With The Brothers’ War returning to a traditional, simultaneous Arena and physical release schedule, Draft lovers get to spend a little more time with the full spoiler before jumping into the trenches. That’s just as well, since this set is very unique in many fundamental aspects. Wizards has leaned into the epic, world-spanning scale of their story. Every color is …
Domain Zoo is Burning up Modern
Wow, an article about Zoo in…2022? No, you haven’t fallen into some kind of time hole back to 2015. Modern Domain Zoo is, dare I say, good again. Wild Nacatl is back at it, Ragavan is simply a superior monkey to Kird Ape and if you squint hard enough, Territorial Kavu looks like Tarmogoyf. Plus, the upgrades continue, Leyline Binding …
Threat Assessment in Commander
Even as a social game, Commander doesn’t ask everyone playing to take up much responsibility. Knowing the basic rules of Magic and generally being a friendly person are the main baselines, but there is one more skill every Commander player should develop to keep games as enjoyable for everyone as possible: threat assessment. For those newer to the game, threat …
If You’re Not Taking Explosive Turns in Commander, You Should Stop Them
One of the sure fire ways to win a game of Commander is to take explosive turns. Kristen is here this week to refocus your deckbuilding on either taking or stopping explosive turns. Among the easiest and most stylish ways to win a game of Commander, taking an explosive turn is something all players strive for and enjoy. It’s thrilling …
Assessing Unfinity in Legacy: Part 2
One of the most contentious sets in Magic history releases on Friday: Unfinity! While un-sets are historically just full of fun joke cards with cool basic lands thrown in, Unfinity is something more. The reason? About 40% of the cards in Unfinity are legal in Legacy and Commander! This is unprecedented, and it has caused a lot of hand wringing about …
Playing Rhinos in Modern
At the beginning of what I call the New Modern era (Modern Horizons and forward), Rhinos decks centered around cascading into Crashing Footfalls burst onto the scene and remained a top tier deck for some time. But at some point, Modern adjusted and Rhinos fell out of favor — replaced by Living End and Glimpse combo. However, Leyline Binding seems …
The Best Equipment for Commander
Playing and sticking equipment is always super satisfying, but what are the best equipment in Commander? How do you build the ultimate arbiter of justice? Let’s take a look at the answers today. THE BEST EQUIPMENTS ARE FLEXIBLE Before we get onto the list proper, it’s only fair to point out the metric I am judging the best equipment on: …