Outlaws of Thunder Junction releases on April 19, and with it come a whole host of splashy reprints sure to put the yee in your haw. OTJ has three bonus sheets filled with spicy cards, and two of them – Breaking News, and Special Guests – contain smashing reprints. The other, Big Score, contains cards originally destined for an Aftermath …
The Best White Card Draw Spells in Commander
White has plenty of card draw options in Commander nowadays. But what are the best ways to draw cards when you’re in Mono White? Kristen shares the best white card draw spells in Commander. White used to struggle with card draw, it’s true. But thanks to a good few years of excellent designs, white now has plenty of options to …
7 “Bad” Commander Cards That Are Secretly Underrated
Kristen has a selection of “bad” Commander cards that have gotten better with time. Trends come and go in Commander, and sometimes cards that were considered “unplayable” or “bad EV” get their moment in the spotlight once more. These cards are pretty underrated. When you’ve played Commander a while, it’s easy to follow time-honored heuristics when choosing cards for decks, …
Aggro is Really Good in Commander Right Now
Aggro is enjoying something of a renaissance in Commander right now. Thanks to numerous changes to how people build and play, and a myriad of new pushed cards, it’s never been a better time to turn creatures sideways. Kristen digs in to find out why – and whether the new Voja is a little too pushed. I’ve always been one …
The Boros Card Advantage & Ramp Engine
It’s easy to get jealous of colors like green when you’re playing white in Commander. But really, white is one of the best colors at ramping, and when added to red for Boros? You get access to some excellent advantage engines. Kristen takes us through the Boros Toolbox. Boros has long been maligned as one of the weakest color pairs …
Science! Fallout Commander Precon Upgrade Guide
Fallout is the newest Universes Beyond set, and it releases with four new Commander decks. Science! Is the Jeskai artifacts precon that focuses on the Energy mechanic. Energy was last supported in Kaladesh block, so how does the mechanic shape up with a dedicated Commander and new cards? Science! New Fallout Commanders The face Commander of Science! is Dr. Madison …
The Definitive Review of the New Fallout Commander Cards
Four new Commander decks hit on March 8th, with Universes Beyond: Fallout joining the UB roster. What will you discover in the Wild Wasteland? Kristen sits down to review the offerings. Fallout is a game I loved playing. Fallout 3, specifically. I put so many hours into that game. The sense of foreboding and discovery was an intoxicating combination, and …
10 Underrated Planeswalkers for Commander that Aren’t Superfriends
Planeswalkers can be powerful in Commander, especially in the Superfriends archetype. On their own they tend to fall easier though, so having a big impact is key to making them playable in the average deck. Kristen has 10 Underrated Planeswalkers that she thinks should make the cut in your decks more often – no Atraxa required. The Eternal Wanderer. Liliana, …
10 Three-Mana Mana Rocks You Should Be Playing, Actually
Three mana Mana Rocks have a bad rap in Commander. We think they’re excellent, so here are 10 of the best three mana rocks that you should be playing. Mana in Commander is important. Usually the one who spends the most of it wins the game. Curving out is important too, but being able to boost your mana and land …
How Important Are Blockers in Commander?
Kristen has some thoughts on how a good blocker is more important than ever in Casual Commander. In short, blockers are good. Play more of them! That’s not why you clicked, though – you’re more interested in my reasoning. So let’s just jump straight in. THE STATE OF CASUAL COMMANDER Casual Commander in 2024 is in a good place, but …