Why you shouldn't upgrade your Commander Deck

Why You Shouldn’t Upgrade Your Commander Deck

Kristen GregoryCommander, Strategy

It’s normal to want to upgrade your Commander decks over time. But is it really necessary? Kristen evaluates the process and offers an alternative. There are three* main aspects to engaging with Commander as a format: Deckbuilding, Gameplay and Upgrading your deck. We cover Deckbuilding and Gameplay quite often here at Card Kingdom, as do many creative Commander players across …

Seven Commander decks to own

Seven Decks Every Commander Player Should Own

Scott CullenCommander, Strategy

Commander is, perhaps, the largest sandbox environment in gaming. There are countless commanders, cards and archetypes available — to the point where it’s impossible to build every combination. Many Commander players can struggle with this extreme level of choice, and decision paralysis is something I personally experience often when deciding on decks to build. However, there is a sort of …

Efficiency in Modern

Examining Efficiency in Modern Magic

Michael RappModern, Strategy

Magic has such a wide vocabulary associated with it that words begin to mean different things to different people. “Efficiency” is one such word, and its meaning has changed over the lifespan of Modern.  The technical definition of efficiency is, “the ratio of the useful work performed by a machine or in a process to the total energy expended or …

Temur Creativity Modern

Modern Deck Guide: Temur Creativity

Michael RappModern, Strategy

Indomitable Creativity has shown up a few times, in a few different versions, during the last year or so of Modern’s history. The shells change, but the core game plan has stayed the same: control the board, then use Indomitable Creativity to generate a huge mana advantage.  Previous versions of Creativity chose Serra’s Emissary and Emrakul, the Aeons Torn as …

Draft Format basics

Magic Draft Format Basics

Dan TrohaLimited, Strategy

Booster Drafts have been one of the most popular ways to play Magic: The Gathering since the game’s inception. Played everywhere from the most casual of kitchen tables all the way to the Magic World Championship, draft is a format that really does have something for everyone. However, it’s not quite as simple as picking up some cards and playing …

Going last in EDH

How Much Does Going Last in EDH Suck?

Kristen GregoryCommander, Strategy

Going last in EDH can feel pretty miserable – especially if more than one of your opponents get a speedy start. But just how bad is it to go last? Is it blown out of proportion? Kristen entertains some of the arguments.  Going last in Commander: it’s something we all pray to never happen, and when it happens consecutively, it …

Tips for your first RCQ

What to know before your first RCQ

Chris CornejoStrategy

With Regional Championship Qualifier Season in full swing, many folks will be returning to competitive paper Magic after a long hiatus. However, for some players, this will be their first foray into organized play. We recently covered what you should bring to a CommandFest, and while a lot of that information will transfer well to preparing for an RCQ, competitive …