Skullbombs and the Evolution of Magic Design

Skullbombs and the Evolution of Magic Design

Chris CornejoDesign, Limited, Standard

In Phyrexia: All Will Be One, we have a cycle of one-mana artifacts with activated abilities that can draw you a card called Skullbombs. This builds on a similar cycle from Scars of Mirrodin called Spellbombs, which were themselves a sequel to the original Spellbombs from Mirrodin block. It’s not often we see cycles full reiterated this many times, but …

This Day in MTG History: Dragonstorm World Championship

This Day in Magic History: Dragonstorm World Championship (Nov 29-Dec 1, 2006)

Jacob LacknerStandard

Welcome to another edition of “This Day in Magic History!” Today, we’re going to look at Magic’s 2006 World Championship, which ran from Nov. 29 to Dec. 2 that year. In particular, we’re going to take a look at one of the wackiest tier one Magic decks of all time: Dragonstorm. Dragonstorm Before the 2006 World Championships In 2006, Dragonstorm …

The best mechs in Magic

The Best Mechs in Magic

Jason KrellStandard

The Brothers’ War approaches, and with it comes something that may seem a little out of place in Magic: giant battle mechs. But of course, The Brothers’ War takes place far in the past of the game’s storyline. So that means mechs have been here the whole time?  Well, kind of. Artifacts and various machines of war have been in …